I was playing Metroid Prime 3 today and felt inspired to mentally butcher realism and formalism into this post on realism in video games. Formalism is probably at the heart of most video games. Creating mythical lands of the unreal for people to play in is not exactly a realistic representation of the “real world.”…
Read more Who spilled the realism in my formalist pie?
If it is the motion make films living compared with photographs, and therefore gives films overwhelming power to encourage the directors to express and create far beyond record and remind, entice audience to involve beyond just know and accept. What is the motion in HCI? The dynamics in a social network? The feedback and guiding …
Read more Motion in HCI
After reading the articles for this week (the first two, i couldn’t find the third.. is it up and I’m missing it?) , I was blown away by the explanation given of Heidegger’s theories in the Winograd & Flores article. It helped me make sense (I think) of many things… many ideas that were fluttering…
Read more “We design ourselves in language!” Selective attention rules.
This summer I read an interesting article by Jerome Bruner about how we (humans) are actively creating narratives of our experiences. He argues that narrative is really the only way we can understand experiences and the only way we can communicate our experiences to others. While we are experiencing something, we are thinking about how…
Read more Jerome Bruner, meet Live Journal
Mingxian and I discussed a couple of points from our larger list of techniques used within film to represent reality during last week’s in-class assignment. We spent a lot of time working with a realization of something which was previously unrealized through the experience of watching a film. You see this over and over again…
Read more Reflection on the In-Class Assignment with Mingxian
“Movement brings us volume and volume suggests life.” This apparent observation declared by Metz in reference to film theory falls short of elaborating the intricacies of movement. The product of movement is stated as a phenomenon that “suggests life” without explaining how this might be possible. In an attempt to seek the relevance of movement to…
Read more Le Manifesto De Mouvement
So for those of you who don’t know, a large group of us went to southern Indiana’s Patoka Lake this weekend for a break from school and work. I thought that some of you would be interested in seeing how the weekend turned out. Here are my favorite photos that I took:
All of this talk about realistic and expressive language, constructing meaning, subjectivity and so on, got me to thinking about how plastic reality can be when we depict it visually. For instance, in this painting by Jean Auguste Dominique Ingres, he has intentionally elongated the proportions of the subject in order to achieve a more…
Read more Plastic Reality
In regards to film theory, are we saying that the opposition ‘realism vs. formalism’ mirrors the opposition ‘phenomenology vs. structuralism’? Is realism in film purely phenomenological and formalism in film purely structuralist? I came across the following entry in wikipedia under ‘Formalist Film Theory’ and ‘Ideological Formalism’: “It can be argued that, by this [formalist]…
Read more Phenomenology & Structuralism in Film
I like how Aaron reflects the film theory back to HCI. The similarities and dissimilarities between these two are really good insights to review HCI. Another topic covered both in the reading and the question for in-class exercise might be “realism” and “formalism.” I am not sure if I understand them right. Concerning realism, cinema phtographically copy…
Read more Come back to HCI, part Ⅱ.