November 2007

I’m still working out a lot of the details and have a lot more pre-writing to do, but I’m intending to write my paper on Wii Sports. I started out by bulleting a list of every interaction, element, feature, and occurance of Wii Sports that I could think of to see if any insights came…

Read more Wii – A Paper Topic

When designer is describing user. Keywords: Ambiguity, Interpretation, Editoriality(Plausible), Authentic design   I am not sure if I am successful to finish this final paper, since I have still studied in my interesting areas: The interpretation of experience from narrative to storytelling or from storytelling to narrative: recursive system or not. This is my current problem…

Read more The final paper ongoing..

I did a structural and phenomenological analysis of Facebook’s people tagging feature.    Just today I was able to create a semi-coherent argument from the analysis.   I am curious what you all think of this: My overall thesis for the paper is that the way that a social networking community (Facebook) is designed fundamentally changes the…

Read more Does Facebook’s design change the way we take photos?

I have a bit of a rambling story to share with the Interaction Culture crew today! As some of you know, I’m immersing myself in postmodern and poststructuralist theory. While google searching for some images describing postmodernism I came across the following comic. Note: I know the comic is too big to fit in the…

Read more Paradigm and Participatory Design

I was looking at some portfolio sites for inspiration and came across this one, which I realized is a great example of Manovich’s principles of new media. Notice the lighting effects and smooth cinematic transitions–evidence of transcoding from the language of film. The extensive interface options are a perfect example of the logic of variability.

I have a final paper question that I had planned to discuss with Jeff in person, but I’ve decided to make it a blog post instead – just in case anyone else is struggling with the same question. Topically, my paper seeks to analyze the editor UI’s of three popular 3D modeling programs (3dsmax, Maya…

Read more Lots & Lots of Picutres

I’m pre-writing my final paper today and after reading the assignment I wondered if perhaps Jeff couldn’t post a link to the template you would like us to use. I’m kind of assuming that the CHI format you are talking about is the landscape one with two columns and the third row for callouts and…

Read more Template for final paper