Leisure

This morning I finally got around to watching the much vaunted Second Skin trailer about MMORPGs. I feel that the framing of the whole thing is wrong. Though virtual worlds have objective dimensions (the code, the UI, the subscribers, the paratext–by which I mean forums, blogs, guild sites, etc.), “virtual world” is also an intellectual…

Read more Getting Under My Second Skin

Here’s an experience for you: sit back, close your eyes (but not really because then you won’t be able to read the post. Unless you ask that person sitting next to you to read the rest aloud for you), think of Italy-the delectable food, the canals of Venice, the Alps. Now you’re stretching your arms…

Read more Climbing excursion experience

Last week, I conducted some user studies to learn about music libraries. One of the participants commented on how cool mix tapes were yet how rarely he creates playlists in iTunes. I started to wonder about the differences between old and new music media formats. In particular, I was interested in the differences between mix…

Read more mix tapes vs. digital playlists (mediation, meaningful objects and sign values)

While everyone loves Guitar Hero, it is reasonable to consider the environmental implications of all those cheesy plastic guitars. A company showed off an elegant solution at CES 2008: Guitar Hero Air Guitar Rocker. Let’s face it: it’s not the guitar that makes you a rock god(dess); it’s the slick moves and stylin’ hair. See…

Read more Sustainable Guitar Hero

Holy transcoding, Lev! One of the interesting recent developments in Second Life fashion is the increasing extent to which programming and automation are a part of virtual dress-up. An interesting example of this is a line of clothing from one of Second Life’s greatest and oldest design houses: PixelDolls. What initially caught my attention was…

Read more Wearable Computing: Automation and Fashion in Second Life

Hi, everyone.  I wrote a post on my blog that, after I finished it, thought it might be appropriate here, since it’s (kind of) about the design process. I also thought some of you might be interested in, as it relates to some things we discussed in Marty’s class last semester.  Check it out if…

Read more Smash Lab

As I have immersed myself back into the experience that is World of Warcraft, I feel as though I am really not a part of the environment sometimes. Let me explain: I don’t really play any other games like WoW and my interests are mainly in playing “party” games like Guitar Hero, Mario Party, Rayman,…

Read more On being a N00b

I’d like to thank all members of the class for participating in this blog during our class. As I mentioned, I intend to keep it alive going into the new year, and you are welcome to continue contributing (and I hope people will!). I wanted to close with a few random notes and announcements. I…

Read more Parting Shots from 2007