We can divide the issues discussed in this class into three broad categories: concrete, particular designs; the underlying design concepts, insights, principles, and strategies that they rely on; and the deeper philosophical implications beneath them. Here’s one of my patentable scientific diagrams: At the top are actual, concrete designs: “dialing from favorites list on this…
Read more Concrete to Abstract: On the Goals of the Course
For a brief moment in class today, I toyed with the idea (in my head) of asking just what if there were a way of measuring language games so that one could arguably state that language game A is better than language game B, what could this measurement be? If we by some miracle could…
Read more Measuring Wittgenstein’s Language Games
When we were thinking of examples of a pair of things that we normally don’t necessarily associate with each other that we could apply cultural logic to, as defined as -a broad pattern, set of practices, or set of rules that crosses many levels of a culture I thought of the comparison of the two…
Read more The Corporation
I really thought the discussion in class today about people creating based on preexisting items instead of creating a brand new object was interesting. And if you stop and think about it…. what’s happened in the last 10 years or even the last 20 thats really been “new?” Google, which according to Digg is in…
Read more Creating the world in…
Phenomenology and Structuralism Skeptical Phenomenology: no access to truth, cannot understand objective reality as it is or the language that claims to construct it Skeptical Structuralism: thought occurs after language, language is prior to and constitutive of consciousness Combining the two cancels each other out by removing both our consciousness and access to reality. Wittgenstein:…
Read more Lecture Liveblog: 11-15-07