Design Process

One thing you will find in abundance are libraries of interactions, often called widgets. Richie Hazlewood posted this link to the HCI distribution list earlier today, but it’s not the only one. The “components” that ship with Flash are another set, and information architect folks (e.g., Garrett) likewise have a standardized collection of interaction diagrams.…

Read more “Library” vs. “Language” of Interactions

  Half of semester I feel the collision of phenomenology and my mind. When I tried to collect all the reading material,  I found a strange phenomena that the papers I printed out have lot of underlined and notes. And they are still in my mind. But those of papers I read on computer screen…

Read more Reflection on pre-writing

So like Tyler, I’m cheating, and using my prewriting assignment for the assignment that I have to turn in for Erik’s class next week. So the concrete phenomena I have is raising Ezra & Micah. Of course I’m not alone in this, I expect that my wife is part of the design team, and doesn’t…

Read more Parenting as design

Dave’s Realism in HCI post reminded me of an experiment that I saw when I visited Bill Buxton’s Alias research lab a few years ago. Buxton has worked for years with the use of computers to sketch and visualize things in 3D, but he shares the concerns that Dave, et al, voice in that earlier…

Read more Son of “Realism in HCI”

While we were discussing our Dourish reading and the necessary and implicit philosophical assumptions that people make when they design tools, I re-remembered a quote by John Maeda that I’ve mentioned before. Maeda says that when we do design with tools, we live in other people’s dreams. The idea being that those tools were themselves…

Read more Other People’s Dreams

Disclaimer, this was sitting in my unpublished drafts for at least a week or more. Sorry about that. OK so my title is alarmist and/or tabloidish, but honestly after listening to Jeff’s lectures this week, I am fairly convinced by his syllogistic logic. The tools used to create “amateur” media (and mainstream media too, but…

Read more Do we dare design anything?

In a conversation on thursday with Marty and Tim about practical uses of phenomenology as descriptive and prescriptive in HCI, it occurred to me that i’d recently used a phenomenological lens without realizing it. One of the biggest challenges we’ve had over the past 6 months in designing BigTreeTop.com was understanding the sometimes aligned, sometimes…

Read more Phenomenology in Practice