Today a classmate of mine, Aaron Houssian, presented his research plan for a serious game framework.  His well-done presentation and this interesting discussion prompted me to think about serious games of all varieties.  According to Wikipedia, a serious game is a software application developed with game technology and game design principles for a primary purpose…

Read more All Games Are Serious!

Here is a presentation I found last year when I was Marty’s RA, looking for new material for his course. – http://web.archive.org/web/20040407205056/www.richgold.org/SMART/HTML/slide2.html This guy, Rich Gold, was a researcher at PARC before he passed away. Pretty cool stuff, my favorites are: How smart does the bed in your house have to be before you are…

Read more Interesting Commentary On Smart Homes / Design / Technology / Humanity

Prewriting Discussion Talk about it, blog about it, ask questions, seek help, etc ..! Structuralism and Semiotics Rooted in linguistics, treats our problems with a linguistic metaphor. Modern linguistics is focused on describing language rather than prescribing (proper grammar, rules of writing, etc). Describe how a linguistic community uses language. model …………. set of user…

Read more Lecture Liveblog: 10-23-07

Without getting into the deeper philosophical concept of identity as performance or sign, i find the recent news of MySpace founder Tom Andersen’s alleged age-shifting mildly amusing. “Tom Anderson, the co-founder of MySpace and the first friend to anyone who creates a MySpace profile, isn’t really 32 like it says on his MySpace profile. His…

Read more Identity as Advertising

One thing you will find in abundance are libraries of interactions, often called widgets. Richie Hazlewood posted this link to the HCI distribution list earlier today, but it’s not the only one. The “components” that ship with Flash are another set, and information architect folks (e.g., Garrett) likewise have a standardized collection of interaction diagrams.…

Read more “Library” vs. “Language” of Interactions

I finished my pre-writing in chaos… Actually, I have looked for new topic for pre-writing that is related to so many articles and theories in class. I realized that a new and novel one didn’t come up with my mind.. I drew out a topic that I have been thinking about for some time from…

Read more Chaotic my pre-writing…

  Half of semester I feel the collision of phenomenology and my mind. When I tried to collect all the reading material,  I found a strange phenomena that the papers I printed out have lot of underlined and notes. And they are still in my mind. But those of papers I read on computer screen…

Read more Reflection on pre-writing

I’ve pre-written many papers before.  But I can’t ever remember partaking in serious pre-writing when 5 points weren’t rewarded for it.  I can remember times in high school when I would create the outline I was supposed to have made for my paper well after having finished the paper to merely fulfill my obligations as…

Read more An Honest Pre-Writing Experience

I was struggling on selecting a theory from the phenomenology system and a concrete HCI phenomena from my personal interests. Because I always found they’re hard to be connected. One of my interest is the online Anime book watching, but what to apply there? Ready-to-hand? Ethnomethodology? Activity theory? I found none of them fits to…

Read more pre-writing experience: “Instant Messenger and Activity Theory”

We experience being-in-the-digital-world as distinct from being-in-the-physical-world. For example, we experience the existence of a pdf text as different from a physical text, even when the two text contain the exact same words. Not all digital things have such a close physical analogue as in the digital text/physical text example. For example websites, IDEs, word…

Read more prewriting: digital being v. physical being