Interaction Design

This summer I read an interesting article by Jerome Bruner about how we (humans) are actively creating narratives of our experiences.  He argues that narrative is really the only way we can understand experiences and the only way we can communicate our experiences to others.  While we are experiencing something, we are thinking about how…

Read more Jerome Bruner, meet Live Journal

There are two ways that undertanding and working with things becomes more challenging: it’s too fundamental or it’s too complex. This idea is captured in Jeff’s 3 paradigms of art creation in multimedia tools: from scratch, primitives, and components. From scratch is so fundamental it’s hard. From components is so complex it’s hard. But primitives…

Read more What makes a primitive a primitive?

Jeff’s last lecture has got me thinking that much of Massive Amateur Culture is about emergence. Platforms emerge, the things that people create on them emerge and cultural phenomena emerge as people interact with (and even change) those products. The whole thing is one big complex system, whose most beautiful and exciting output is often…

Read more Complex Babbling

One line in Gimhyewon’s post got me to thinking about a topic that comes up a lot in art and design – the notion that creative work always feels incomplete and that a mature artist/designer develops the ability to know when to walk away from their work. I’ve seen this play out in a particularly…

Read more When It’s Done

Jimmy has sent me a deluge of questions, and I’ll do my best to answer them here. Some answers I am more confident about than others. AMM >What are the defining characteristics of AMM? What is it NOT? I think the defining characteristic that I am settling on is creativity practiced by populations, rather than…

Read more Q&A: Pierce @ Bardzell

I thought it was interesting that Jeff brought up layers and time lines in class today. I’m by no means an expert with Flash or Photoshop, but I use both of them both personally and at work. Recently, I’ve started using a new program called Adobe Flex. Its the same general (ish) idea as Flash,…

Read more Stepping off the Timeline

The readings so far in this course have generated so many questions in my mind having to do with the relationship between media and tools and intelligence and creativity. For instance… According to Buxton, “Both sketching and design emerged in the late medieval period, and this was not accident.” Did a rise in creativity follow…

Read more creativity and the design of tools, and more tools, and more tools…

You’ve probably heard of or studied the Pygmalion Effect. Basically that peer expectation leads to either improvements or decline. The famous quote from the George Bernard Shaw’s play “Pygmalion” (the movie My Fair Lady): “You see, really and truly, apart from the things anyone can pick up (the dressing and the proper way of speaking…

Read more My Fair Lady